AI in Computer Games
How computer game characters 'decide' what to do; simple rule-based AI vs learning AI; NPCs, difficulty adjustment; AI as the opponent in chess or board games
Usually learned at ages 7–9
Builds on: Patterns and Classification (helps), Step-by-Step Instructions
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On the map from: Marble Skill Taxonomy (v1), © Generative Spark, Inc. (withmarble.com), text CC BY-SA 4.0, database ODbL 1.0: https://github.com/withmarbleapp/os-taxonomy