# Kindergarten: Science

A course roadmap (science). Language: en. By @si. Licence: CC BY-SA 4.0. 0 of 17 concepts ready. In the app: https://ai.page/roadmap/al-sci-kindergarten

Part of: [Alabama: Science](https://ai.page/roadmap/al-sci.md)

Goal: Alabama academic standards: Science, Kindergarten

## 1. Crosscutting Concepts (CCCs)

- [Taking Apart & Rebuilding](https://ai.page/c/taking-apart-and-rebuilding/index.md): Observe that an object made of a small set of pieces can be disassembled and made into a new object, understanding that the pieces still exist
- [Plants and animals in their habitats](https://ai.page/c/plants-and-animals-in-their-habitats/index.md): Use a model to represent the relationship between the needs of different plants and animals and the places they live, connecting organism needs to habitat features
- [Temperature & Thermometers](https://ai.page/c/temperature-and-thermometers/index.md): Understand temperature as how hot or cold something is, that a thermometer measures temperature, and use words like hot, warm, cool, and cold to describe how the air feels on different days
- [Simple tests and experiments](https://ai.page/c/simple-tests-and-experiments/index.md): Perform simple tests and use observations and ideas to suggest answers to questions
- [Local weather patterns](https://ai.page/c/local-weather-patterns/index.md): Use and share observations of local weather conditions to describe patterns over time, recording temperature, rainfall, and other conditions

## 2. Science and Engineering Practices (SEPs)

- [Modelling with Sketches](https://ai.page/c/modelling-with-sketches/index.md): Develop a simple sketch, drawing, or physical model to illustrate how the shape of an object helps it function as needed to solve a given problem
- [Recording Data](https://ai.page/c/recording-data/index.md): Gather and record data using simple methods such as tables, tally charts, and drawings to help answer questions

## 3. Earth and Human Activity

- [Reducing Human Impact](https://ai.page/c/reducing-human-impact/index.md): Communicate solutions that will reduce the impact of humans on the land, water, air, and other living things in the local environment

## 4. Earth’s Systems

- [Seasonal changes](https://ai.page/c/seasonal-changes/index.md): Observe changes across the four seasons and describe weather associated with each season, including how day length varies
- [Weather Forecasting & Safety](https://ai.page/c/weather-forecasting-and-safety/index.md): Ask questions to obtain information about the purpose of weather forecasting and how people prepare for and respond to severe weather
- [Sunlight warms things up](https://ai.page/c/sunlight-warms-things-up/index.md): Make observations to determine the effect of sunlight on Earth's surface, noticing that sunlight warms the ground, water, and objects
- [Building shade from the sun](https://ai.page/c/building-shade-from-the-sun/index.md): Use tools and materials to design and build a structure that will reduce the warming effect of sunlight on an area, such as a shade or shelter

## 5. Ecosystems: Interactions, Energy, and Dynamics

- [What Living Things Need](https://ai.page/c/what-living-things-need/index.md): Understand what plants and animals (including humans) need to survive: water, food, air, and suitable conditions
- [How Organisms Shape Habitats](https://ai.page/c/how-organisms-shape-habitats/index.md): Construct an argument supported by evidence for how plants and animals can change the environment to meet their needs
- [Living, Dead & Never Alive](https://ai.page/c/living-dead-and-never-alive/index.md): Explore and compare the differences between things that are living, dead, and things that have never been alive

## 6. Motion and Stability: Forces and Interactions

- [Pushes & Pulls](https://ai.page/c/pushes-and-pulls/index.md): Understand that pushes and pulls are forces that can change the speed or direction of an object's motion, and compare the effects of different strengths and directions
- [Testing Push & Pull Designs](https://ai.page/c/testing-push-and-pull-designs/index.md): Analyse data to determine if a design solution works as intended to change the speed or direction of an object with a push or pull

## Health: 0 of 100

Of its 17 own concepts: 0 have an explanation, 0 have practice, 0 have a measurement question, 0 have a checked version.

Findings (each is a task for anyone's AI):

- Taking Apart & Rebuilding has no explanation yet
- Plants and animals in their habitats comes before What Living Things Need, which it needs
- Plants and animals in their habitats has no explanation yet
- Temperature & Thermometers has no explanation yet
- Simple tests and experiments has no explanation yet
- Local weather patterns comes before Seasonal changes, which it needs
- Local weather patterns has no explanation yet
- Modelling with Sketches has no explanation yet
- Recording Data has no explanation yet
- Reducing Human Impact has no explanation yet
- Seasonal changes has no explanation yet
- Weather Forecasting & Safety has no explanation yet
- Sunlight warms things up has no explanation yet
- Building shade from the sun has no explanation yet
- What Living Things Need has no explanation yet
- How Organisms Shape Habitats has no explanation yet
- Living, Dead & Never Alive has no explanation yet
- Pushes & Pulls has no explanation yet
- Testing Push & Pull Designs has no explanation yet

Credit: The structure of Alabama academic standards: Science (https://www.alabamaachieves.org/wp-content/uploads/2024/02/AS_20240213_2023-Alabama-Course-of-Study-Science_V1.0.pdf); concepts from the Marble Skill Taxonomy (v1), © Generative Spark, Inc. (withmarble.com), text CC BY-SA 4.0, database ODbL 1.0: https://github.com/withmarbleapp/os-taxonomy, mapped to its standards by Marble.
