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How to learn Stage 2: Mathematics

Cambridge Primary, Lower Secondary and IGCSE: Mathematics, Stage 2

0 of 44 concepts ready to learn · Markdown, for your AI

1. Thinking and Working Mathematically

  1. Generalising Patterns: Recognise and use repeated reasoning to generalise: spot calculation patterns, describe rules for sequences, and predict results using known mathematical facts

2. Statistics and Probability · Probability

  1. Likelihood Language: Use probability language to describe and compare the likelihood of everyday events using words such as certain, likely, even chance, unlikely, impossible
  2. Simple Chance Experiments: Conduct simple probability experiments — flipping a coin, rolling a die, pulling coloured counters from a bag — record results, and compare experimental outcomes with expected theoretical outcomes

3. Statistics and Probability · Statistics

  1. Sorting into categories (age 6+): Interpret categorical data by asking and answering questions about totals, how many in each category, and how many more or less one category has than another
  2. Pictograms and tally charts: Interpret and construct simple pictograms, tally charts, block diagrams, and simple tables

4. Geometry and Measure · Position and transformation

  1. Transformations on a grid: Represent and carry out geometric transformations on squared paper or a coordinate grid: reflections (in horizontal, vertical, and diagonal mirror lines, including the axes), translations (described as a vector or as left/right/up/down moves), and rotations (90° or 180° about a stated centre point); describe each transformation precisely using the correct language; identify which transformation maps one shape onto its image by comparing position, orientation, and size
  2. Turns & Directions: Describe movement and direction, including whole, half, quarter, and three-quarter turns
  3. Position, direction, and movement: Use mathematical vocabulary to describe position, direction, and movement, including straight lines and distinguishing rotation as a turn in terms of right angles (quarter, half, three-quarter turns, clockwise and anti-clockwise)

5. Geometry and Measure · Geometrical reasoning, shapes and measurements

  1. Calculating with measurements: Measure, compare, add, and subtract lengths (m/cm/mm), mass (kg/g), and volume/capacity (l/ml) using standard units
  2. Measuring Perimeters: Measure the perimeter of simple 2-D shapes
  3. Understanding angles: Recognise angles as a property of shape or a description of a turn
  4. 2-D shapes: Recognise and name common 2-D shapes (circles, triangles, rectangles including squares)
  5. 2-D shapes (age 6+): Identify and describe properties of 2-D shapes including the number of sides and line symmetry in a vertical line
  6. Capacity and volume: Measure and begin to record capacity and volume using non-standard and standard units
  7. Measurable Attributes of Objects: Describe and identify measurable attributes of objects such as length, height, weight, and capacity; use comparative language (longer, shorter, heavier, lighter, more, less)
  8. Edges, vertices, and faces: Identify and describe properties of 3-D shapes including the number of edges, vertices, and faces
  9. Measuring & Plotting Lengths: Generate measurement data by measuring lengths to the nearest whole unit and display the data on a line plot
  10. Comparing lengths by measuring: Measure to determine how much longer one object is than another, expressing the length difference in terms of a standard length unit
  11. Measuring with different units: Measure the length of an object using two different length units and describe how the measurements relate to the size of the unit chosen

6. Geometry and Measure · Time

  1. Telling time to the minute: Measure and begin to record time in hours, minutes, and seconds
  2. Telling Time: Hours and Half Hours: Tell the time to the hour and half past the hour, and draw clock hands to show these times
  3. Telling time to the minute (age 7+): Tell and write time from analogue and digital clocks to the nearest five minutes, using a.m., p.m., and 12-hour and 24-hour notation
  4. Days, Weeks, Months & Years: Recognise and use language relating to dates, including days of the week, weeks, months, and years
  5. Number of minutes in an hour: Know the number of minutes in an hour and the number of hours in a day

7. Number · Fractions, decimals, percentages, ratio and proportion

  1. What Is a Half?: Recognise, find, and name a half as one of two equal parts of an object, shape, or quantity
  2. Fraction Notation: Read, write, and use fraction notation correctly — fraction, numerator, denominator, unit fraction, non-unit fraction, proper fraction, improper fraction, mixed number, equivalent fraction, simplest form — and understand what each term describes, including the roles of the numerator and denominator in expressing parts of a whole
  3. Fractions of amounts: Recognise, find, name, and write fractions 1/3, 1/4, 2/4, and 3/4 of a length, shape, set of objects, or quantity
  4. Fractions on a number line: Recognise and use fractions as numbers: place unit fractions and non-unit fractions with small denominators on a number line
  5. Halves & Quarters of Shapes: Partition circles and rectangles into two and four equal shares and describe them using the words halves, fourths, and quarters

8. Number · Place value, ordering and rounding

  1. Rounding to 10, 100, 1000: Round any number to the nearest 10, 100, or 1000
  2. Comparing and ordering numbers: Compare and order two-digit numbers using the symbols >, =, and <, based on place value understanding
  3. Ordering Numbers to 1000: Compare and order numbers up to 1000 using >, =, and < symbols, based on place-value understanding
  4. Adding numbers: Add up to four two-digit numbers using strategies based on place value and properties of operations

9. Number · Money

  1. Adding money and giving change: Find different combinations of coins that equal the same amount of money
  2. Coin Values: Recognise and know the value of different coins and notes

10. Number · Integers and powers

  1. Counting in 2s: Count in multiples of 2, 5, and 10 (skip counting)
  2. Multiplication as repeated addition: Understand multiplication as repeated addition and grouping equal sets
  3. Times tables: Recall and use multiplication and division facts for the 2, 5, and 10 multiplication tables
  4. Division as equal sharing: Understand division as sharing equally into groups or as grouping (how many groups of a given size can be made)
  5. Inverse: addition undoes subtraction: Recognise and use the inverse relationship between addition and subtraction to check calculations and solve missing-number problems
  6. Reading and writing numbers to 100: Read and write numerals from 0 to 100

11. Number · Counting and Sequence

  1. Odd and even numbers: Recognise odd and even numbers
  2. Rote counting to 100: Rote count forwards and backwards from 0 to 100, beginning from 0, 1, or any given number, by ones
  3. Counting objects to 20: Count a set of objects to answer 'how many?' for sets up to 20 (arranged in lines, arrays, circles, or scattered)