How to learn Stage 5: Mathematics
Cambridge Primary, Lower Secondary and IGCSE: Mathematics, Stage 5
0 of 43 concepts ready to learn · Markdown, for your AI
1. Statistics and Probability · Probability
- Experimental probability: Record, describe, and analyse the frequency of outcomes from probability experiments to develop an understanding of relative frequency as an estimate of probability
- Likelihood Language: Use probability language to describe and compare the likelihood of everyday events using words such as certain, likely, even chance, unlikely, impossible
2. Statistics and Probability · Statistics
- Statistical Analysis Vocabulary: Read, write, and use the vocabulary of statistical analysis — mean, median, mode, range, frequency, data, sample, average, chart, table, graph, pie chart, scatter graph, correlation — with understanding of what each term describes
- Comparing measurements: Describe, interpret, and compare distributions of a single variable using appropriate measures of central tendency (mean, median, mode) and spread (range), including the effect of outliers
3. Geometry and Measure · Position and transformations
- Transformations on a grid: Represent and carry out geometric transformations on squared paper or a coordinate grid: reflections (in horizontal, vertical, and diagonal mirror lines, including the axes), translations (described as a vector or as left/right/up/down moves), and rotations (90° or 180° about a stated centre point); describe each transformation precisely using the correct language; identify which transformation maps one shape onto its image by comparing position, orientation, and size
- Transformations on a Grid: Identify, describe, and represent the position of a shape following a reflection or translation using appropriate language; know that the shape has not changed
- First Quadrant Coordinates: Describe positions on a 2-D grid as coordinates in the first quadrant
4. Geometry and Measure · Geometrical reasoning, shapes and measurements
- Angle Sum Rules: Know that angles at a point sum to 360° (one whole turn), angles on a straight line sum to 180°, and vertically opposite angles are equal; use these facts to find missing angles
- Estimating Angles: Estimate and compare acute, obtuse, and reflex angles in degrees; classify angles by type and order them by size
- Translating and reflecting shapes: Draw and translate simple shapes on the coordinate plane; reflect shapes in the axes
- Nets of 3-D Shapes: Identify, draw, and interpret nets of common 3-D shapes — cubes, cuboids, triangular prisms, and square-based pyramids — by predicting which 3-D shape a given flat arrangement of faces will fold into, checking whether a net will close completely, and sketching a net from a description or 3-D model; understand the relationship between the number of faces and the structure of the net
- Understanding angles: Recognise angles as a property of shape or a description of a turn
- Measuring Perimeters: Measure the perimeter of simple 2-D shapes
- Perimeters of polygons: Solve problems involving perimeters of polygons: find perimeter from side lengths, find an unknown side length, and explore rectangles with same perimeter but different areas (or vice versa)
- Perimeter of Compound Shapes: Measure and calculate the perimeter of composite rectilinear shapes in centimetres and metres
- Classifying shapes by properties: Compare and classify geometric shapes based on their properties and sizes; understand that attributes belonging to a category also belong to all subcategories; classify two-dimensional figures in a hierarchy based on properties
5. Geometry and Measure · Time
- Converting measurement units: Convert between different units of measure (e.g. kilometre to metre, hour to minute, minute to second, year to month, week to day)
- Numbers on a number line: Solve word problems involving elapsed time by adding and subtracting time intervals in minutes, including using a number line
- Telling time to the minute (age 9+): Solve problems involving converting between units of time (hours↔minutes, minutes↔seconds, years↔months, weeks↔days)
- 12-hour and 24-hour time: Read, write, and convert time between analogue and digital 12-hour and 24-hour clocks
6. Number · Fractions, decimals, percentages, ratio and proportion
- Decimal & Percent Notation: Read, write, and use decimal and percentage notation correctly — decimal, decimal point, tenths, hundredths, thousandths, percentage, per cent, % symbol, convert, terminating decimal — and understand the relationships between fractions, decimals, and percentages as three ways of expressing the same value
- Percentages as Fractions: Define percentage as 'number of parts per hundred'; interpret percentages and percentage changes as a fraction or a decimal; express one quantity as a percentage of another; compare quantities using percentages; work with percentages greater than 100%
- Understanding Percentages: Understand the per cent symbol (%); know that per cent means ‘number of parts per hundred’; write percentages as a fraction with denominator 100 and as a decimal
- Fraction Addition Concepts: Understand addition and subtraction of fractions as joining and separating parts; decompose a fraction into a sum of fractions with the same denominator in more than one way
- Fraction Notation: Read, write, and use fraction notation correctly — fraction, numerator, denominator, unit fraction, non-unit fraction, proper fraction, improper fraction, mixed number, equivalent fraction, simplest form — and understand what each term describes, including the roles of the numerator and denominator in expressing parts of a whole
- Mixed numbers and improper fractions: Recognise mixed numbers and improper fractions; convert from one form to the other (e.g. 2/5 + 4/5 = 6/5 = 1 1/5)
- Multiplying fractions (age 11+): Interpret fractions and percentages as operators — find a fraction or percentage of an amount by multiplying, understanding that 'of' means multiply (e.g., 3/4 of 200 = 3/4 × 200 = 150)
7. Number · Place value, ordering and rounding
- Decimal place value: Round decimals with one decimal place to the nearest whole number
- Decimal place value: Round decimals to any place using place-value understanding; round any whole number to a required degree of accuracy
- Place value of each digit: Recognise the place value of each digit in a four-digit number (thousands, hundreds, tens, and ones)
- Place Value Problem-Solving: Solve number and practical problems involving place value with increasingly large positive numbers
- Decimal place value: Multiply one-digit numbers with up to two decimal places by whole numbers (e.g. 3.47 × 6)
- Reading Decimal Places: Identify the value of each digit in numbers given to three decimal places (e.g. in 4.378, the 7 represents 7 hundredths)
8. Number · Integers and powers
- Tenths (age 8+): Count up and down in hundredths; recognise that hundredths arise when dividing an object by 100 or dividing tenths by 10
- Factors, multiples, and primes: Find all factor pairs for a whole number in the range 1–100; identify common factors and common multiples of two numbers; use these concepts to solve problems
- Prime numbers: Know and use the vocabulary of prime numbers, prime factors, and composite numbers; establish whether a number up to 100 is prime; recall prime numbers up to 19
- Multiplying and dividing: Multiply and divide whole numbers and those involving decimals by 10, 100, and 1000
- Order of operations: Understand and apply the conventional order of operations (PEMDAS/BODMAS) to carry out calculations involving the four operations
- Positive and Negative Numbers: Understand positive and negative numbers as describing quantities with opposite directions or values; use them in context such as temperature, floors in a building, and bank balances
9. Number · Counting and sequences
- Square and cube numbers: Recognise and use square numbers and cube numbers, and the notation for squared (²) and cubed (³)
- Linear number sequences: Generate and describe linear number sequences, including those with negative and decimal steps; identify the term-to-term rule
- What Multiplication Means: Interpret products of whole numbers (e.g. 5 × 7 as the total number of objects in 5 groups of 7)
- Negative Numbers: Count backwards through zero to include negative numbers