# Kindergarten: Social studies

A course roadmap (social-studies). Language: en. By @si. Licence: CC BY-SA 4.0. 0 of 13 concepts ready. In the app: https://ai.page/roadmap/ct-ss-kindergarten

Part of: [Connecticut: Social studies](https://ai.page/roadmap/ct-ss.md)

Goal: Connecticut academic standards: Social studies, Kindergarten

## 1. Communities Past and Present

- [Evidence from the Past](https://ai.page/c/evidence-from-the-past/index.md): Understand that everything we know about the past comes from evidence — objects, buildings, pictures, documents, and stories that have survived
- [Similarities & Differences](https://ai.page/c/similarities-and-differences/index.md): Notice and appreciate ways that people are similar to and different from each other — including appearance, family structures, languages spoken, foods eaten, and celebrations observed — and understand that differences make communities interesting

## 2. Familiar Places and Communities

- [Banks & Saving](https://ai.page/c/banks-and-saving/index.md): What banks do and why people use them; bank accounts as safe places for money; that savings in a bank can earn interest; children's savings accounts
- [Jobs People Do](https://ai.page/c/jobs-people-do/index.md): Different kinds of work people do; that people earn money by working; how jobs help the community; linking personal interests to possible jobs

## 3. Roles and Responsibilities in a Community

- [Vocabulary: working with others](https://ai.page/c/vocabulary-working-with-others/index.md): Know and use the vocabulary of working with others — cooperate, share, take turns, team, listen, agree, disagree respectfully, and include — and understand that these words describe habits that friendships and group work depend on
- [Taking Turns and Sharing](https://ai.page/c/taking-turns-and-sharing/index.md): Take turns, share materials, and play cooperatively with others — understanding that group activities work better when everyone gets a fair go and that waiting for your turn is part of being a good friend
- [Rules and agreements exist](https://ai.page/c/rules-and-agreements-exist/index.md): Understand why rules and agreements exist — that they help keep people safe, make things fair, and help groups work well together — and follow agreed rules willingly rather than only when being watched
- [Roles in a Group](https://ai.page/c/roles-in-a-group/index.md): Understand different roles people play in groups — leader, supporter, mediator, idea-generator — and recognise that effective groups need a mix of roles, not everyone trying to be the leader

## 4. Communicate Conclusions and Take Informed Action

- [Actions and Their Consequences](https://ai.page/c/actions-and-their-consequences/index.md): Understand that actions have consequences — that what you choose to do affects both yourself and other people — and begin to think about what might happen before they act

## 5. Early Learning experiences will support children to understand change over time.

- [Feelings Change and Differ](https://ai.page/c/feelings-change-and-differ/index.md): Understand that everyone has feelings, that feelings change throughout the day, and that the same event can make different people feel different things

## 6. Early Learning experiences will support children to develop an understanding of economic systems and resources.

- [Different Lives and Experiences](https://ai.page/c/different-lives-and-experiences/index.md): Understand that people's lives and experiences can be very different from their own — that some children face challenges like disability, poverty, family difficulties, or being new to a country — and develop compassion rather than judgement
- [Needs & Wants](https://ai.page/c/needs-and-wants/index.md): The difference between things we need (food, shelter, clothing) and things we want (toys, treats); that we sometimes have to choose because money is limited
- [Buying Things](https://ai.page/c/buying-things/index.md): How buying and selling works: prices, paying for items, receiving change; the basic transaction process in shops and markets

## Health: 0 of 100

Of its 13 own concepts: 0 have an explanation, 0 have practice, 0 have a measurement question, 0 have a checked version.

Findings (each is a task for anyone's AI):

- Evidence from the Past has no explanation yet
- Similarities & Differences has no explanation yet
- Banks & Saving has no explanation yet
- Jobs People Do has no explanation yet
- Vocabulary: working with others has no explanation yet
- Taking Turns and Sharing has no explanation yet
- Rules and agreements exist has no explanation yet
- Roles in a Group has no explanation yet
- Actions and Their Consequences has no explanation yet
- Feelings Change and Differ has no explanation yet
- Different Lives and Experiences has no explanation yet
- Needs & Wants has no explanation yet
- Buying Things has no explanation yet

Credit: The structure of Connecticut academic standards: Social studies (https://portal.ct.gov/-/media/sde/social-studies/socialstudiesstandards.pdf); concepts from the Marble Skill Taxonomy (v1), © Generative Spark, Inc. (withmarble.com), text CC BY-SA 4.0, database ODbL 1.0: https://github.com/withmarbleapp/os-taxonomy, mapped to its standards by Marble.
