How to learn Second level: Mathematics
Curriculum for Excellence: experiences and outcomes: Mathematics, Second level
0 of 28 concepts ready to learn · Markdown, for your AI
1. Number, money and measure · Estimation and rounding
- Estimating by rounding: Use approximation through rounding to estimate answers and calculate possible resulting errors expressed using inequality notation a < x ≤ b; understand upper and lower bounds of rounded values
- Estimating by rounding: Estimate the answer to a calculation and use inverse operations to check answers; apply to increasingly large numbers using rounding and inverse reasoning
2. Number, money and measure · Number and number processes including addition, subtraction, multiplication, division and negative numbers
- Fractions on a number line: Understand and use place value for decimals, measures, and integers of any size; extend the number system to include all positive and negative integers, decimals, and fractions on a single number line
- Positive and Negative Numbers: Understand positive and negative numbers as describing quantities with opposite directions or values; use them in context such as temperature, floors in a building, and bank balances
3. Number, money and measure · Multiples, factors and relationships and primes
- Factors, multiples, and primes: Find all factor pairs for a whole number in the range 1–100; identify common factors and common multiples of two numbers; use these concepts to solve problems
4. Number, money and measure · Fractions, decimal fractions and percentages including ratio and proportion
- Fractions on a number line: Move fluently between real-world situations, diagrams, number lines, and symbolic equations involving multiplication, fractions, and decimals, explaining what each representation shows
- Percentages as Fractions: Define percentage as 'number of parts per hundred'; interpret percentages and percentage changes as a fraction or a decimal; express one quantity as a percentage of another; compare quantities using percentages; work with percentages greater than 100%
- Decimal & Percent Notation: Read, write, and use decimal and percentage notation correctly — decimal, decimal point, tenths, hundredths, thousandths, percentage, per cent, % symbol, convert, terminating decimal — and understand the relationships between fractions, decimals, and percentages as three ways of expressing the same value
5. Number, money and measure · Money
- Giving Change: Add and subtract amounts of money to give change, using both £ and p in practical contexts
- Estimating and comparing money: Estimate, compare, and calculate different measures including money in pounds and pence
6. Number, money and measure · Time
- 12-hour and 24-hour time: Read, write, and convert time between analogue and digital 12-hour and 24-hour clocks
- Telling time to the minute (age 9+): Solve problems involving converting between units of time (hours↔minutes, minutes↔seconds, years↔months, weeks↔days)
- Reading tables: Complete, read, and interpret information in tables, including timetables
7. Number, money and measure · Measurement
- Measuring with different units: Measure the length of an object using two different length units and describe how the measurements relate to the size of the unit chosen
- Measurement Conversions: Solve problems involving the calculation and conversion of units of measure, using decimal notation and multi-step reasoning in real-world contexts
- Measuring Perimeters: Measure the perimeter of simple 2-D shapes
8. Number, money and measure · Patterns and relationships
- Number Pattern Relationships: Generate two numerical patterns using two given rules; identify relationships between corresponding terms; form ordered pairs and graph them on a coordinate plane
9. Shape, position and movement · Properties of 2D objects and shapes and 3D shapes and 3D objects
- Classifying shapes by properties: Compare and classify geometric shapes based on their properties and sizes; understand that attributes belonging to a category also belong to all subcategories; classify two-dimensional figures in a hierarchy based on properties
- Nets of 3-D Shapes: Identify, draw, and interpret nets of common 3-D shapes — cubes, cuboids, triangular prisms, and square-based pyramids — by predicting which 3-D shape a given flat arrangement of faces will fold into, checking whether a net will close completely, and sketching a net from a description or 3-D model; understand the relationship between the number of faces and the structure of the net
- 2-D shapes (age 7+): Draw 2-D shapes and make 3-D shapes using modelling materials; recognise 3-D shapes in different orientations and describe them
10. Shape, position and movement · Angle, symmetry and using technology
- What Is an Angle?: Understand that an angle is a geometric shape formed by two rays sharing a common endpoint (vertex); recognise angles in real-life contexts and 2-D shapes
- Measuring angles: Measure angles in whole-number degrees using a protractor; draw given angles and sketch angles of specified measure
- Coordinate Transformations: Identify properties of translations, rotations, and reflections; describe and perform these transformations on given figures, and understand that the image is congruent to the original
- Transformations on a Grid: Identify, describe, and represent the position of a shape following a reflection or translation using appropriate language; know that the shape has not changed
11. Shape, position and movement · Angle, symmetry transformation
- Transformations on a grid: Represent and carry out geometric transformations on squared paper or a coordinate grid: reflections (in horizontal, vertical, and diagonal mirror lines, including the axes), translations (described as a vector or as left/right/up/down moves), and rotations (90° or 180° about a stated centre point); describe each transformation precisely using the correct language; identify which transformation maps one shape onto its image by comparing position, orientation, and size
- 2-D shapes (age 8+): Identify lines of symmetry in 2-D shapes presented in different orientations; recognise line-symmetric figures and draw lines of symmetry
12. Information handling · Data and analysis
- Pictograms and tally charts (age 6+): Read, write, and use the vocabulary of data collection and display — data, tally, tally chart, frequency, frequency table, survey, pictogram, bar chart, axis/axes, scale, label, category, discrete data, continuous data, line graph, pie chart — and apply these terms when collecting, organising, and presenting data
13. Information handling · Ideas of chance
- Simple Chance Experiments: Conduct simple probability experiments — flipping a coin, rolling a die, pulling coloured counters from a bag — record results, and compare experimental outcomes with expected theoretical outcomes