# Third level: Mathematics

A course roadmap (maths). Language: en. By @si. Licence: CC BY-SA 4.0. 0 of 15 concepts ready. In the app: https://ai.page/roadmap/gb-sco-third-level

Part of: [Curriculum for Excellence: Mathematics](https://ai.page/roadmap/gb-sco.md)

Goal: Curriculum for Excellence: experiences and outcomes: Mathematics, Third level

## 1. Number, money and measure · Estimation and rounding

- [Estimating by rounding](https://ai.page/c/estimating-by-rounding-maths/index.md): Use approximation through rounding to estimate answers and calculate possible resulting errors expressed using inequality notation a < x ≤ b; understand upper and lower bounds of rounded values

## 2. Number, money and measure · Number and number processes including addition, subtraction, multiplication, division and negative numbers

- [Fractions on a number line](https://ai.page/c/fractions-on-a-number-line-3/index.md): Understand and use place value for decimals, measures, and integers of any size; extend the number system to include all positive and negative integers, decimals, and fractions on a single number line
- [Positive and Negative Numbers](https://ai.page/c/positive-and-negative-numbers/index.md): Understand positive and negative numbers as describing quantities with opposite directions or values; use them in context such as temperature, floors in a building, and bank balances

## 3. Number, money and measure · Multiples, factors and relationships and primes

- [Factors, multiples, and primes](https://ai.page/c/factors-multiples-and-primes/index.md): Find all factor pairs for a whole number in the range 1–100; identify common factors and common multiples of two numbers; use these concepts to solve problems

## 4. Number, money and measure · Powers and roots

- [Square and cube numbers](https://ai.page/c/square-and-cube-numbers-maths/index.md): Use integer powers and associated real roots (square, cube, and higher); recognise powers of 2, 3, 4, and 5; distinguish between exact representations of roots and their decimal approximations

## 5. Number, money and measure · Fractions, decimal fractions and percentages including ratio and proportion

- [Percentages as Fractions](https://ai.page/c/percentages-as-fractions/index.md): Define percentage as 'number of parts per hundred'; interpret percentages and percentage changes as a fraction or a decimal; express one quantity as a percentage of another; compare quantities using percentages; work with percentages greater than 100%

## 6. Number, money and measure · Time

- [Compound Units](https://ai.page/c/compound-units/index.md): Use compound units such as speed (distance ÷ time), unit pricing (cost ÷ quantity), and density (mass ÷ volume); solve problems involving compound units

## 7. Number, money and measure · Measurement

- [Measurement Conversions](https://ai.page/c/measurement-conversions/index.md): Solve problems involving the calculation and conversion of units of measure, using decimal notation and multi-step reasoning in real-world contexts

## 8. Number, money and measure · Patterns and relationships

- [Number Pattern Relationships](https://ai.page/c/number-pattern-relationships/index.md): Generate two numerical patterns using two given rules; identify relationships between corresponding terms; form ordered pairs and graph them on a coordinate plane

## 9. Shape, position and movement · Properties of 2D objects and shapes and 3D shapes and 3D objects

- [3-D shapes (age 11+)](https://ai.page/c/3-d-shapes-age-11/index.md): Use the properties of faces, surfaces, edges, and vertices of 3-D shapes (cubes, cuboids, prisms, cylinders, pyramids, cones, and spheres) to solve problems, including visualising cross-sections

## 10. Shape, position and movement · Angle, symmetry and using technology

- [Properties of triangles and quadrilaterals](https://ai.page/c/properties-of-triangles-and-quadrilaterals/index.md): Derive and illustrate properties of triangles, quadrilaterals, and circles using appropriate language, including interior angles, diagonals, symmetry, and relationships between side lengths
- [Coordinate Transformations](https://ai.page/c/coordinate-transformations/index.md): Identify properties of translations, rotations, and reflections; describe and perform these transformations on given figures, and understand that the image is congruent to the original

## 11. Shape, position and movement · Angle, symmetry transformation

- [Transformations on a grid](https://ai.page/c/transformations-on-a-grid/index.md): Represent and carry out geometric transformations on squared paper or a coordinate grid: reflections (in horizontal, vertical, and diagonal mirror lines, including the axes), translations (described as a vector or as left/right/up/down moves), and rotations (90° or 180° about a stated centre point); describe each transformation precisely using the correct language; identify which transformation maps one shape onto its image by comparing position, orientation, and size

## 12. Information handling · Data and analysis

- [Pictograms and tally charts (age 11+)](https://ai.page/c/pictograms-and-tally-charts-age-11/index.md): Construct and interpret frequency tables, bar charts, pie charts, pictograms, and vertical line charts for both categorical and grouped numerical data, choosing appropriate representations for the data type

## 13. Information handling · Ideas of chance

- [Calculating Simple Probability](https://ai.page/c/calculating-simple-probability/index.md): Calculate the probability of a simple event with equally likely outcomes using the formula: probability = number of favourable outcomes ÷ total number of possible outcomes; express the result as a fraction in its simplest form; apply to rolling dice, drawing from bags, and other simple chance situations

## Health: 0 of 100

Of its 15 own concepts: 0 have an explanation, 0 have practice, 0 have a measurement question, 0 have a checked version.

Findings (each is a task for anyone's AI):

- Estimating by rounding has no explanation yet
- Fractions on a number line has no explanation yet
- Positive and Negative Numbers has no explanation yet
- Factors, multiples, and primes has no explanation yet
- Square and cube numbers has no explanation yet
- Percentages as Fractions has no explanation yet
- Compound Units has no explanation yet
- Measurement Conversions has no explanation yet
- Number Pattern Relationships has no explanation yet
- 3-D shapes (age 11+) has no explanation yet
- Properties of triangles and quadrilaterals has no explanation yet
- Coordinate Transformations has no explanation yet
- Transformations on a grid has no explanation yet
- Pictograms and tally charts (age 11+) has no explanation yet
- Calculating Simple Probability has no explanation yet

Credit: The structure of Curriculum for Excellence: experiences and outcomes: Mathematics (https://education.gov.scot/curriculum-for-excellence/curriculum-areas/numeracy-and-mathematics/); concepts from the Marble Skill Taxonomy (v1), © Generative Spark, Inc. (withmarble.com), text CC BY-SA 4.0, database ODbL 1.0: https://github.com/withmarbleapp/os-taxonomy, mapped to its standards by Marble.
