# Kindergarten: Science

A course roadmap (science). Language: en. By @si. Licence: CC BY-SA 4.0. 0 of 35 concepts ready. In the app: https://ai.page/roadmap/in-sci-kindergarten

Part of: [Indiana: Science](https://ai.page/roadmap/in-sci.md)

Goal: Indiana academic standards: Science, Kindergarten

## 1. Engineering Design

- [Modelling with Sketches](https://ai.page/c/modelling-with-sketches/index.md): Develop a simple sketch, drawing, or physical model to illustrate how the shape of an object helps it function as needed to solve a given problem
- [Comparing Design Solutions](https://ai.page/c/comparing-design-solutions/index.md): Analyse data from tests of two objects designed to solve the same problem to compare the strengths and weaknesses of each design

## 2. Earth and Human Activity

- [Reducing Human Impact](https://ai.page/c/reducing-human-impact/index.md): Communicate solutions that will reduce the impact of humans on the land, water, air, and other living things in the local environment
- [Weather Forecasting & Safety](https://ai.page/c/weather-forecasting-and-safety/index.md): Ask questions to obtain information about the purpose of weather forecasting and how people prepare for and respond to severe weather
- [Plants and animals in their habitats](https://ai.page/c/plants-and-animals-in-their-habitats/index.md): Use a model to represent the relationship between the needs of different plants and animals and the places they live, connecting organism needs to habitat features

## 3. Earth's Systems

- [How Organisms Shape Habitats](https://ai.page/c/how-organisms-shape-habitats/index.md): Construct an argument supported by evidence for how plants and animals can change the environment to meet their needs
- [Local weather patterns](https://ai.page/c/local-weather-patterns/index.md): Use and share observations of local weather conditions to describe patterns over time, recording temperature, rainfall, and other conditions

## 4. From Molecules to Organisms: Structures and Processes

- [What Living Things Need](https://ai.page/c/what-living-things-need/index.md): Understand what plants and animals (including humans) need to survive: water, food, air, and suitable conditions

## 5. Energy

- [Sunlight warms things up](https://ai.page/c/sunlight-warms-things-up/index.md): Make observations to determine the effect of sunlight on Earth's surface, noticing that sunlight warms the ground, water, and objects
- [Building shade from the sun](https://ai.page/c/building-shade-from-the-sun/index.md): Use tools and materials to design and build a structure that will reduce the warming effect of sunlight on an area, such as a shade or shelter

## 6. Motion and Stability: Forces and Interactions

- [Pushes & Pulls](https://ai.page/c/pushes-and-pulls/index.md): Understand that pushes and pulls are forces that can change the speed or direction of an object's motion, and compare the effects of different strengths and directions
- [Testing Push & Pull Designs](https://ai.page/c/testing-push-and-pull-designs/index.md): Analyse data to determine if a design solution works as intended to change the speed or direction of an object with a push or pull

## 7. Obtaining, Evaluating and Communicating Information · Obtaining, evaluating, and communicating information in K–2 builds on prior experiences and uses observations and texts to communicate new informa

- [Drawing conclusions from evidence](https://ai.page/c/drawing-conclusions-from-evidence/index.md): Report on findings from enquiries using oral and written explanations, draw simple conclusions, make predictions, and suggest improvements
- [Recording Data](https://ai.page/c/recording-data/index.md): Gather and record data using simple methods such as tables, tally charts, and drawings to help answer questions

## 8. Planning and Carrying out Investigations · Planning and carrying out investigations to answer questions or test solutions to problems in K–2 builds on prior experiences and progresses to simple invest

- [Simple tests and experiments](https://ai.page/c/simple-tests-and-experiments/index.md): Perform simple tests and use observations and ideas to suggest answers to questions

## 9. Asking Questions and Defining Problems · Asking questions and defining problems in K–2 builds on prior experiences and progresses to simple descriptive questions that can be tested.

- [Asking scientific questions](https://ai.page/c/asking-scientific-questions/index.md): Ask simple scientific questions and recognise that they can be answered in different ways including observation, testing, and research

## 10. Physical Science · Waves and Their Applications in Technologies for Information Transfer

- [Light & Seeing in the Dark](https://ai.page/c/light-and-seeing-in-the-dark/index.md): Observe that objects in darkness can be seen only when illuminated by a light source
- [Communication with Light & Sound](https://ai.page/c/communication-with-light-and-sound/index.md): Design and build a device that uses light or sound to solve the problem of communicating over a distance
- [Transparent, Translucent & Opaque](https://ai.page/c/transparent-translucent-and-opaque/index.md): Investigate the effect of placing objects made of different materials in the path of a beam of light, discovering transparent, translucent, and opaque materials
- [Vibrations & Sound](https://ai.page/c/vibrations-and-sound/index.md): Understand that vibrating materials can make sound, and that sound can make materials vibrate

## 11. Physical Science · Matter and Its Interactions

- [States of Matter Vocabulary](https://ai.page/c/states-of-matter-vocabulary/index.md): Name and distinguish the three states of matter — solid, liquid, and gas — using properties vocabulary: hard, rigid, runny, flows, keeps its shape, fills its container; use 'change of state' to describe what happens when materials are heated or cooled
- [Heating & Cooling Changes](https://ai.page/c/heating-and-cooling-changes/index.md): Observe and describe that some materials change state when heated or cooled, and measure the temperature at which changes occur in degrees Celsius
- [Objects vs Materials](https://ai.page/c/objects-vs-materials/index.md): Distinguish between an object and the material from which it is made, understanding that objects can be made from different materials
- [Choosing the Right Material](https://ai.page/c/choosing-the-right-material/index.md): Identify and compare the suitability of everyday materials for particular uses, explaining why specific materials are chosen for specific purposes

## 12. Earth and Space Science · Earth's Systems

- [Where water is found on Earth](https://ai.page/c/where-water-is-found-on-earth/index.md): Identify where water is found on Earth and understand that water can exist as solid (ice) or liquid, recognising water in oceans, rivers, glaciers, and underground
- [Preventing Erosion](https://ai.page/c/preventing-erosion/index.md): Compare multiple solutions designed to slow or prevent wind or water from changing the shape of the land

## 13. Earth and Space Science · Earth's Place in the Universe

- [Fast & Slow Earth Changes](https://ai.page/c/fast-and-slow-earth-changes/index.md): Understand that Earth's surface changes: some changes are quick (eruptions, earthquakes) and some are slow (wind, water wearing away rock)
- [Sun, Moon, and stars](https://ai.page/c/sun-moon-and-stars-science/index.md): Use observations of the sun, moon, and stars to describe predictable patterns such as the sun rising and setting, the moon changing shape, and stars appearing at night

## 14. Life Science · Biological Evolution: Unity and Diversity

- [Animals Everywhere](https://ai.page/c/animals-everywhere/index.md): Know that animals live all over the world — on land, in water, and in the air — and that every continent, even icy Antarctica, is home to animals, each suited to the conditions where they live

## 15. Life Science · Heredity: Inheritance and Variation of Traits

- [Offspring resemble parents](https://ai.page/c/offspring-resemble-parents/index.md): Observe that young plants and animals resemble their parents but are not identical, recognising inherited similarities and individual differences

## 16. Life Science · Ecosystems: Interactions, Energy, and Dynamics

- [What Plants Need to Grow](https://ai.page/c/what-plants-need-to-grow/index.md): Understand that plants need water, light, and a suitable temperature to grow and stay healthy

## 17. Life Science · From Molecules to Organisms: Structures and Processes

- [Animal Life Stages](https://ai.page/c/animal-life-stages/index.md): Recognise that animals, including humans, have offspring which grow into adults, and describe basic animal life stages
- [Parts of a Plant](https://ai.page/c/parts-of-a-plant/index.md): Identify and describe the basic structure of common flowering plants (roots, stem, leaves, flowers) and trees (roots, trunk, branches, leaves)
- [How Plant Parts Work](https://ai.page/c/how-plant-parts-work/index.md): Identify and describe the functions of different parts of flowering plants: roots absorb water and nutrients, stems transport materials, leaves make food, flowers enable reproduction

## 18. Physical Science · Demonstrate awareness of the physical properties of objects

- [Classifying Materials](https://ai.page/c/classifying-materials/index.md): Plan and conduct an investigation to classify different kinds of materials by their observable properties

## Health: 0 of 100

Of its 35 own concepts: 0 have an explanation, 0 have practice, 0 have a measurement question, 0 have a checked version.

Findings (each is a task for anyone's AI):

- Modelling with Sketches comes before Asking scientific questions, which it needs
- Modelling with Sketches has no explanation yet
- Comparing Design Solutions comes before Recording Data, which it needs
- Comparing Design Solutions has no explanation yet
- Reducing Human Impact has no explanation yet
- Weather Forecasting & Safety has no explanation yet
- Plants and animals in their habitats comes before What Living Things Need, which it needs
- Plants and animals in their habitats has no explanation yet
- How Organisms Shape Habitats comes before What Living Things Need, which it needs
- How Organisms Shape Habitats has no explanation yet
- Local weather patterns has no explanation yet
- What Living Things Need has no explanation yet
- Sunlight warms things up has no explanation yet
- Building shade from the sun has no explanation yet
- Pushes & Pulls has no explanation yet
- Testing Push & Pull Designs has no explanation yet
- Drawing conclusions from evidence has no explanation yet
- Recording Data comes before Simple tests and experiments, which it needs
- Recording Data has no explanation yet
- Simple tests and experiments has no explanation yet
- Asking scientific questions has no explanation yet
- Light & Seeing in the Dark has no explanation yet
- Communication with Light & Sound has no explanation yet
- Transparent, Translucent & Opaque has no explanation yet
- Vibrations & Sound has no explanation yet
- States of Matter Vocabulary has no explanation yet
- Heating & Cooling Changes has no explanation yet
- Objects vs Materials has no explanation yet
- Choosing the Right Material has no explanation yet
- Where water is found on Earth has no explanation yet
- Preventing Erosion has no explanation yet
- Fast & Slow Earth Changes has no explanation yet
- Sun, Moon, and stars has no explanation yet
- Animals Everywhere has no explanation yet
- Offspring resemble parents comes before Animal Life Stages, which it needs
- Offspring resemble parents has no explanation yet
- What Plants Need to Grow has no explanation yet
- Animal Life Stages has no explanation yet
- Parts of a Plant has no explanation yet
- How Plant Parts Work has no explanation yet
- Classifying Materials has no explanation yet

Credit: The structure of Indiana academic standards: Science (https://media.doe.in.gov/news/disciplinary-core-ideas.pdf); concepts from the Marble Skill Taxonomy (v1), © Generative Spark, Inc. (withmarble.com), text CC BY-SA 4.0, database ODbL 1.0: https://github.com/withmarbleapp/os-taxonomy, mapped to its standards by Marble.
