# Kindergarten: Science

A course roadmap (science). Language: en. By @si. Licence: CC BY-SA 4.0. 0 of 14 concepts ready. In the app: https://ai.page/roadmap/or-sci-kindergarten

Part of: [Oregon: Science](https://ai.page/roadmap/or-sci.md)

Goal: Oregon academic standards: Science, Kindergarten

## 1. Physical Science · Energy

- [Sunlight warms things up](https://ai.page/c/sunlight-warms-things-up/index.md): Make observations to determine the effect of sunlight on Earth's surface, noticing that sunlight warms the ground, water, and objects
- [Building shade from the sun](https://ai.page/c/building-shade-from-the-sun/index.md): Use tools and materials to design and build a structure that will reduce the warming effect of sunlight on an area, such as a shade or shelter

## 2. Physical Science · Motion and Stability: Forces and Interactions

- [Pushes & Pulls](https://ai.page/c/pushes-and-pulls/index.md): Understand that pushes and pulls are forces that can change the speed or direction of an object's motion, and compare the effects of different strengths and directions
- [Testing Push & Pull Designs](https://ai.page/c/testing-push-and-pull-designs/index.md): Analyse data to determine if a design solution works as intended to change the speed or direction of an object with a push or pull

## 3. Life Science · From Molecules to Organisms: Structures and Processes

- [What Living Things Need](https://ai.page/c/what-living-things-need/index.md): Understand what plants and animals (including humans) need to survive: water, food, air, and suitable conditions
- [Living Things Vocabulary](https://ai.page/c/living-things-vocabulary/index.md): Name and use vocabulary for what makes something living — alive, dead, never been alive, movement, nutrition, growth, reproduction, sensitivity, excretion — and apply these terms when classifying objects and explaining why plants and animals count as living things

## 4. Engineering, Technology, and the Application of Science · Engineering Design

- [Modelling with Sketches](https://ai.page/c/modelling-with-sketches/index.md): Develop a simple sketch, drawing, or physical model to illustrate how the shape of an object helps it function as needed to solve a given problem
- [Comparing Design Solutions](https://ai.page/c/comparing-design-solutions/index.md): Analyse data from tests of two objects designed to solve the same problem to compare the strengths and weaknesses of each design

## 5. Earth & Space Science · Earth and Human Activity

- [Reducing Human Impact](https://ai.page/c/reducing-human-impact/index.md): Communicate solutions that will reduce the impact of humans on the land, water, air, and other living things in the local environment
- [Weather Forecasting & Safety](https://ai.page/c/weather-forecasting-and-safety/index.md): Ask questions to obtain information about the purpose of weather forecasting and how people prepare for and respond to severe weather
- [Plants and animals in their habitats](https://ai.page/c/plants-and-animals-in-their-habitats/index.md): Use a model to represent the relationship between the needs of different plants and animals and the places they live, connecting organism needs to habitat features

## 6. Earth & Space Science · Earth's Systems

- [How Organisms Shape Habitats](https://ai.page/c/how-organisms-shape-habitats/index.md): Construct an argument supported by evidence for how plants and animals can change the environment to meet their needs
- [Local weather patterns](https://ai.page/c/local-weather-patterns/index.md): Use and share observations of local weather conditions to describe patterns over time, recording temperature, rainfall, and other conditions

## 7. Geography · Human Interaction and Interconnection

- [Seasonal changes](https://ai.page/c/seasonal-changes/index.md): Observe changes across the four seasons and describe weather associated with each season, including how day length varies

## Health: 0 of 100

Of its 14 own concepts: 0 have an explanation, 0 have practice, 0 have a measurement question, 0 have a checked version.

Findings (each is a task for anyone's AI):

- Sunlight warms things up has no explanation yet
- Building shade from the sun has no explanation yet
- Pushes & Pulls has no explanation yet
- Testing Push & Pull Designs has no explanation yet
- What Living Things Need has no explanation yet
- Living Things Vocabulary has no explanation yet
- Modelling with Sketches has no explanation yet
- Comparing Design Solutions has no explanation yet
- Reducing Human Impact has no explanation yet
- Weather Forecasting & Safety comes before Seasonal changes, which it needs
- Weather Forecasting & Safety has no explanation yet
- Plants and animals in their habitats has no explanation yet
- How Organisms Shape Habitats has no explanation yet
- Local weather patterns comes before Seasonal changes, which it needs
- Local weather patterns has no explanation yet
- Seasonal changes has no explanation yet

Credit: The structure of Oregon academic standards: Science (https://www.oregon.gov/ode/educator-resources/standards/socialsciences/Documents/Final2024SocialScienceStandardsACCESSIBLE.pdf); concepts from the Marble Skill Taxonomy (v1), © Generative Spark, Inc. (withmarble.com), text CC BY-SA 4.0, database ODbL 1.0: https://github.com/withmarbleapp/os-taxonomy, mapped to its standards by Marble.
