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How to learn Grade 3: Science

Pennsylvania academic standards: Science, Grade 3

0 of 22 concepts ready to learn · Markdown, for your AI

1. Technology and Engineering

  1. Designing for Weather Hazards: Make a claim about the merit of a design solution that reduces the impacts of a weather-related hazard such as flooding, wind damage, or extreme temperatures
  2. Properties of materials: Compare and group different kinds of rocks based on their appearance and simple physical properties such as hardness, texture, and colour
  3. Building an energy-converting device: Apply scientific ideas to design, test, and refine a device that converts energy from one form to another
  4. Natural resources: Obtain and combine information to describe that energy and fuels are derived from natural resources and that their uses affect the environment
  5. Comparing Design Solutions: Analyse data from tests of two objects designed to solve the same problem to compare the strengths and weaknesses of each design
  6. Simple Design Problems: Define a simple design problem reflecting a need or want that includes specified criteria for success and constraints on materials, time, or cost
  7. Material Properties Vocabulary: Use technical vocabulary to describe and compare material properties — conductor, insulator, thermal, electrical, transparent, opaque, translucent, soluble, insoluble, magnetic, flexible, rigid, density — and apply these terms precisely when selecting and justifying materials for particular purposes

2. Environmental Literacy and Sustainability

  1. Communities Protecting Resources: Obtain and combine information about ways individual communities use science ideas to protect the Earth's resources and environment
  2. Changing Environments: Recognise that environments can change and that this can sometimes pose dangers and challenges to living things

3. Physical Science

  1. Contact & Non-Contact Forces: Notice that some forces need contact between two objects (contact forces) while magnetic forces can act at a distance (non-contact forces)
  2. Balanced & Unbalanced Forces: Plan and conduct an investigation to provide evidence of the effects of balanced and unbalanced forces on the motion of an object
  3. Predicting Motion Patterns: Make observations and measurements of an object's motion to provide evidence that a pattern can be used to predict future motion

4. Life Science

  1. Structures for Survival: Construct an argument that plants and animals have internal and external structures that function to support survival, growth, behaviour, and reproduction
  2. Inherited characteristics: Analyse and interpret data to provide evidence that plants and animals have traits inherited from parents and that variation of these traits exists in a group of similar organisms
  3. Variation & Survival Advantage: Use evidence to explain how variations in characteristics among individuals of the same species may provide advantages in surviving, finding mates, and reproducing
  4. Fossils as Evidence: Analyse and interpret data from fossils to provide evidence of organisms and environments that existed long ago
  5. Animal Groups & Survival: Construct an argument that some animals form groups that help members survive, such as herds, packs, or colonies
  6. Traits: inherited and environmental: Use evidence to support the explanation that traits can be influenced by the environment as well as inheritance
  7. Life Cycles of Organisms: Develop models to describe that organisms have unique and diverse life cycles but all share the common stages of birth, growth, reproduction, and death

5. Earth and Space Sciences

  1. Seasonal changes (age 8+): Represent data in tables and graphical displays to describe typical weather conditions expected during a particular season
  2. Weather vs climate: Obtain and combine information to describe climates in different regions of the world, distinguishing between weather and climate

6. Technology & Engineering

  1. Communication with Light & Sound: Design and build a device that uses light or sound to solve the problem of communicating over a distance