# Grade 2: Science

A course roadmap (science). Language: en. By @si. Licence: CC BY-SA 4.0. 0 of 22 concepts ready. In the app: https://ai.page/roadmap/tn-sci-grade-2

Part of: [Tennessee: Science](https://ai.page/roadmap/tn-sci.md)

Goal: Tennessee academic standards: Science, Grade 2

## 1. Links Among Engineering, Technology, Science, and Society

- [Recording Data](https://ai.page/c/recording-data/index.md): Gather and record data using simple methods such as tables, tally charts, and drawings to help answer questions

## 2. Engineering Design

- [Modelling with Sketches](https://ai.page/c/modelling-with-sketches/index.md): Develop a simple sketch, drawing, or physical model to illustrate how the shape of an object helps it function as needed to solve a given problem
- [Comparing Design Solutions](https://ai.page/c/comparing-design-solutions/index.md): Analyse data from tests of two objects designed to solve the same problem to compare the strengths and weaknesses of each design
- [Simple Design Problems](https://ai.page/c/simple-design-problems/index.md): Define a simple design problem reflecting a need or want that includes specified criteria for success and constraints on materials, time, or cost

## 3. Earth's Systems

- [Shapes of land and water](https://ai.page/c/shapes-of-land-and-water/index.md): Develop a model to represent the shapes and kinds of land (mountains, valleys, plains) and bodies of water (rivers, lakes, oceans) in an area
- [Where water is found on Earth](https://ai.page/c/where-water-is-found-on-earth/index.md): Identify where water is found on Earth and understand that water can exist as solid (ice) or liquid, recognising water in oceans, rivers, glaciers, and underground
- [Preventing Erosion](https://ai.page/c/preventing-erosion/index.md): Compare multiple solutions designed to slow or prevent wind or water from changing the shape of the land

## 4. Earth's Place in the Universe

- [Fast & Slow Earth Changes](https://ai.page/c/fast-and-slow-earth-changes/index.md): Understand that Earth's surface changes: some changes are quick (eruptions, earthquakes) and some are slow (wind, water wearing away rock)

## 5. Heredity: Inheritance and Variation of Traits

- [Inherited characteristics](https://ai.page/c/inherited-characteristics/index.md): Analyse and interpret data to provide evidence that plants and animals have traits inherited from parents and that variation of these traits exists in a group of similar organisms

## 6. Ecosystems: Interactions, Energy, and Dynamics

- [Changing Environments](https://ai.page/c/changing-environments/index.md): Recognise that environments can change and that this can sometimes pose dangers and challenges to living things
- [Plants and animals in their habitats](https://ai.page/c/plants-and-animals-in-their-habitats/index.md): Use a model to represent the relationship between the needs of different plants and animals and the places they live, connecting organism needs to habitat features
- [How animals adapt to environments](https://ai.page/c/how-animals-adapt-to-environments/index.md): Identify how animals and plants are adapted to suit their environment and understand that adaptation may lead to evolution over time

## 7. From Molecules to Organisms: Structures and Processes

- [Animal Classification Vocabulary](https://ai.page/c/animal-classification-vocabulary/index.md): Use vocabulary for classifying animals and describing life cycles — vertebrate, invertebrate, mammal, bird, reptile, amphibian, fish, insect, arachnid, larva, pupa, metamorphosis, gestation, offspring, complete metamorphosis, incomplete metamorphosis — and apply these correctly when sorting and comparing organisms
- [Life Cycles of Organisms](https://ai.page/c/life-cycles-of-organisms/index.md): Develop models to describe that organisms have unique and diverse life cycles but all share the common stages of birth, growth, reproduction, and death
- [Animal Body Groups](https://ai.page/c/animal-body-groups/index.md): Describe and compare the external body structure of common animals across groups (fish, amphibians, reptiles, birds, mammals)
- [Senses, Brain & Responses](https://ai.page/c/senses-brain-and-responses/index.md): Use a model to describe that animals receive information through their senses, process it in their brain, and respond in different ways

## 8. Waves and Their Applications in Technologies for Information Transfer

- [Waves & How They Move](https://ai.page/c/waves-and-how-they-move/index.md): Develop a model of waves to describe patterns in terms of amplitude and wavelength, and understand that waves can cause objects to move
- [Communication with Light & Sound](https://ai.page/c/communication-with-light-and-sound/index.md): Design and build a device that uses light or sound to solve the problem of communicating over a distance
- [Vibrations & Sound](https://ai.page/c/vibrations-and-sound/index.md): Understand that vibrating materials can make sound, and that sound can make materials vibrate

## 9. Energy

- [Friction & Surfaces](https://ai.page/c/friction-and-surfaces/index.md): Compare how things move on different surfaces, noticing that some surfaces create more friction than others
- [What happens when things collide](https://ai.page/c/what-happens-when-things-collide/index.md): Ask questions and predict outcomes about the changes in energy that occur when objects collide

## 10. Motion and Stability: Forces and Interactions

- [Pushes & Pulls](https://ai.page/c/pushes-and-pulls/index.md): Understand that pushes and pulls are forces that can change the speed or direction of an object's motion, and compare the effects of different strengths and directions

## Health: 0 of 100

Of its 22 own concepts: 0 have an explanation, 0 have practice, 0 have a measurement question, 0 have a checked version.

Findings (each is a task for anyone's AI):

- Recording Data has no explanation yet
- Modelling with Sketches has no explanation yet
- Comparing Design Solutions has no explanation yet
- Simple Design Problems has no explanation yet
- Shapes of land and water has no explanation yet
- Where water is found on Earth has no explanation yet
- Preventing Erosion has no explanation yet
- Fast & Slow Earth Changes has no explanation yet
- Inherited characteristics has no explanation yet
- Changing Environments has no explanation yet
- Plants and animals in their habitats has no explanation yet
- How animals adapt to environments has no explanation yet
- Animal Classification Vocabulary has no explanation yet
- Life Cycles of Organisms has no explanation yet
- Animal Body Groups has no explanation yet
- Senses, Brain & Responses has no explanation yet
- Waves & How They Move has no explanation yet
- Communication with Light & Sound has no explanation yet
- Vibrations & Sound has no explanation yet
- Friction & Surfaces comes before Pushes & Pulls, which it needs
- Friction & Surfaces has no explanation yet
- What happens when things collide has no explanation yet
- Pushes & Pulls has no explanation yet

Credit: The structure of Tennessee academic standards: Science (https://www.tn.gov/assets/entities/sbe/attachments/TNScienceStandards_FinalApproved.pdf); concepts from the Marble Skill Taxonomy (v1), © Generative Spark, Inc. (withmarble.com), text CC BY-SA 4.0, database ODbL 1.0: https://github.com/withmarbleapp/os-taxonomy, mapped to its standards by Marble.
