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How to learn Grade 1: Science

Kentucky academic standards: Science, Grade 1

0 of 16 concepts ready to learn · Markdown, for your AI

1. Grade 1

  1. Local weather patterns: Use and share observations of local weather conditions to describe patterns over time, recording temperature, rainfall, and other conditions
  2. Why seasons change: Make observations at different times of year to relate the amount of daylight to the time of year, noticing longer days in summer and shorter days in winter
  3. Sun, Moon, and stars: Use observations of the sun, moon, and stars to describe predictable patterns such as the sun rising and setting, the moon changing shape, and stars appearing at night
  4. Classifying Materials: Plan and conduct an investigation to classify different kinds of materials by their observable properties
  5. Animal Life Stages: Recognise that animals, including humans, have offspring which grow into adults, and describe basic animal life stages
  6. Offspring resemble parents: Observe that young plants and animals resemble their parents but are not identical, recognising inherited similarities and individual differences
  7. Drawing conclusions from evidence: Report on findings from enquiries using oral and written explanations, draw simple conclusions, make predictions, and suggest improvements
  8. What Living Things Need: Understand what plants and animals (including humans) need to survive: water, food, air, and suitable conditions
  9. How Plant Parts Work: Identify and describe the functions of different parts of flowering plants: roots absorb water and nutrients, stems transport materials, leaves make food, flowers enable reproduction
  10. Modelling with Sketches: Develop a simple sketch, drawing, or physical model to illustrate how the shape of an object helps it function as needed to solve a given problem
  11. Plants and animals in their habitats: Use a model to represent the relationship between the needs of different plants and animals and the places they live, connecting organism needs to habitat features
  12. Simple tests and experiments: Perform simple tests and use observations and ideas to suggest answers to questions
  13. Light & Seeing in the Dark: Observe that objects in darkness can be seen only when illuminated by a light source
  14. Communication with Light & Sound: Design and build a device that uses light or sound to solve the problem of communicating over a distance
  15. Transparent, Translucent & Opaque: Investigate the effect of placing objects made of different materials in the path of a beam of light, discovering transparent, translucent, and opaque materials
  16. Vibrations & Sound: Understand that vibrating materials can make sound, and that sound can make materials vibrate